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Digital
Audio
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| 1. |
Using Sound Forge Studio, please
create a digital audio file to be used as a commercial advertising
either the Digital Media course,
some aspect of Price College of Business, or something about life at the
University of Oklahoma.
Your finished commercial should be 30 to 60 seconds in length. If you would like to create one longer than 60 seconds, please get prior approval of the instructor. Be creative, imaginative, and have some fun with this project. If time allows, we will listen to everyone's commercials in class after I grade them and return them to you. |
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| 2. |
As in the example file above, please mix:
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| 3. |
Please normalize all files to -3db prior to mixing. After mixing
make sure that your file is still normalized to -3db and that it
maintains a consistent
volume level throughout. Never make the listener strain to hear you. Avoid distortion and microphone puff effects. |
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| 4. | Your finished commercial should fade out at the end for at least two seconds. Be sure to remove all leading and trailing dead space. | |||||||||||||||||||
| 5. | Please
save your file as these file types and with the proper lower case file
extensions:
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| 6. |
Using the Custom Slideshow feature of Adobe Photoshop Elements, please create a slideshow with your audio commercial as the music/narration track, like we did in class. See Adobe's online tutorial at http://www.adobe.com/tips/phsel3slideshow/main.html Please include a minimum of six photos. There is no maximum limit to the number of photos you may use. Please apply any type of transition between each photo and adjust the duration of all the slides to match the length of the audio. Output your slideshow as WMV at High Quality to create a file for viewing with Windows Media Player. Please name the file "DigitalAudio_Slideshow.wmv" |
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| 7. | Please submit all five audio files as well as your slideshow WMV on one disk. Please print your name clearly on the disk, not just on the disk case. If you have other files stored on that disk, then please place these project files into a folder named Digital Audio Project. |