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CLUTCH Series (Intramurals)

ALL ABOUT BEING CLUTCH

KICKOFF AMA + Q&A REPLAY & REBRAND


On 2.13.25 we hosted an AMA and Q&A session to kickoff the launch of CLUTCH (originally branded "RIVALS"). and provided further context, future goals and expectations of the first ever season.

Closed Captions are enabled! Listen through everything we have to share about this new engagement offering to all OU campuses. 

Hear from the inaugural Tournament Organizer JTran, Director Moog, and Community & Labs Sr. Coordinator, Oculus.

In July 2025, RIVALS has been officially rebranded as CLUTCH. This is due to "rivals" being an extremely popular game in naming and increasing our ability to market this properly. As we enter the new school year anything left branded "rivals" will be updated as its generated. 

*EA Sports, 2K Interactive, RIOT are not a sponsor of or affiliated with this tournament.

WHY THE CLUTCH SERIES EXISTS

Like our epic peers in OU Fit & Rec, we now offer an OU ONLY opportunity for recreational competition. Introducing "CLUTCH", a recreational esports series of leagues and tournaments. OU Esports & Co-Curricular Innovation and The OU Gaming Club are now leveraging their staffing and venue to facilitate this programming for the entire OU community including Tulsa & HSC(OKC) campuses.

This means if you are within the walls of OU at any level and across any campus you can now join teams and leagues meant to provide another extracurricular activity of value to our population. Unlike our official esports teams that compete on behalf of OU, CLUTCH is meant to foster good sportsmanship, create camaraderie & provide a safe environment for people to enjoy competitive gaming in a controlled elevated structure inside OU.

Who Can Participate

ALL OU Norman, Tulsa & HSC Campuses

- Student -
- Staff -
- Faculty -
- Campus Partners -

If you can use OU Single Sign-On for general OU services you are eligible to participate in CLUTCH.

ADDITIONAL
NORMAN CAMPUS ONLY: Utilize the Venue for up to 3hrs/day for OFFICIAL matches. Use your personal license on our hardware if you want to switch up where you play. 

CURRENT LEAGUE OFFERINGS


Fall 2025 1v1 Leagues

FALL 2025 - NBA2K '26 (PS5/XBSeries)

Start Week: Oct. 12th
Declared Game Nights: Tuesdays @ 7PM CST
Duration: 4 Weeks + Weekend 4 Playoffs/Finals
Weeks 1-4: Group Stage
Week 5
: Single Elim
LAN Finals: November 8th, Black Box Theater - Cross A - Norman
Prizing:

  • 1st: Full Registration Refund + OU Gaming Club T-Shirt
  • 2nd: $10 Registration Refund
  • 3rd: $5 Registration Refund
  • 4th: $5 Registration Refund

Cost: $15 (tax included) per seat, per league, per semester (1 individual entry included with VIP Membership per semester)

FALL 2025 - EA College football '26 (PS5/XBSeries)

Start Week: Oct. 12th
Declared Game Nights: Wednesdays @ 7PM CST
Duration: 4 Weeks + Weekend 4 Playoffs/Finals
Weeks 1-4: Group Stage
Week 5
: Single Elim
LAN Finals: November 8th, Black Box Theater - Cross A - Norman
Prizing:

  • 1st: Full Registration Refund + OU Gaming Club T-Shirt
  • 2nd: $10 Registration Refund
  • 3rd: $5 Registration Refund
  • 4th: $5 Registration Refund

Cost: $15 (tax included) per seat per semester (1 individual entry included with VIP Membership per semester)

Fall 2025 Team Leagues

SPRING 2025 - ROCKET LEAGUE 2v2 (CONSOLE/PC)

Start Week: Oct. 12th
Declared Game Nights: Mondays @ 7PM CST
Duration: 4 Weeks + Weekend 4 Playoffs/Finals
Weeks 1-4: Group Stage
Week 5
: Single Elim
Allowed Team Size: 2
LAN Finals: November 8th, Black Box Theater - Cross A - Norman
Prizing:

  • 1st: Full Registration Refund + OU Gaming Club T-Shirt
  • 2nd: $10 Registration Refund
  • 3rd: $5 Registration Refund
  • 4th: $5 Registration Refund

Cost: $30 per team, $15 per player (tax included)(1 individual entry included with VIP Membership per semester)

Discord, Registration & Schedule

HOW TO REGISTER!


STEP 1: Head to our payment portal and pay league fee.

STEP 2: Look for an email get into the Discord and initial steps on getting put in the correct league and access to all communications. 

STEP 3: Hop in the Discord, we'll verify your registration, issue your permissions and then you'll see all our resource to participate in the league week to week.

STEP 4: GAME ON!

ABOUT DECLARED GAME NIGHTS


Declared game nights are a starting point to establish scheduling and ease logistics on participants. Rescheduling matches is allowed if both competitors agree. The ONLY requirement is that matches must be completed and reported in the CLUTCH Discord by 11:59PM CST on Friday nights. This allows us to update brackets, enjoy the weekend and get everyone squared away heading into the following week.

We want to provide as much flexibility as possible within reason and active communication and feedback is how we polish up our intentions. Share ideas with us always if you think there are better opportunities.

CLUTCH DISCORD & FREE AGENTS

With the inclusion of team-based leagues thee need to assist others with finding teammates is equally important and really the whole point to everything we do. Whilep we do maintaina massive OU Gaming Club General Community Discord, which ALL are absolutely welcome to join, we have created a new CLUTCH specific Discord Server to keep this focus intentional. This new Discord server maintains all the governance, oversight and enforcement we've built up since we started our timeline in 2016. 

The Fall 2025 CLUTCH Schedule


Game nights are declared to assist with scheduling and respecting YOUR time. However, rescheduling is absolutely allowed when both parties agree. In the end, all we care about is the score is reported by 11:59PM CST on Fridays.

Conduct, Rulebooks & Staff

Only One Rulebook to Govern Them All!


Rulebooks are meant to be dynamic, wordy, and thorough, but when we talk about Sooner Dojo Series, Sooner CLUTCH Series, In-Houses, One-off Events, and more we could have varying documents with different formats scattered everywhere. Instead as we execute new events over time we will add and evolve this singular document and it's table of contents to only have one source to reference for all event types under the OU Gaming Club banner regardless of their classification.

Regarding Conduct

The CLUTCH events are all about celebrating competition and will often have a diverse range of ages backgrounds and audiences depending on the time of year. However, that does not mean we will tolerate any toxicity, excessive use of profanity or any discriminatory and/or hateful verbiage.

If we feel you are in violation of our community standards and expectations you will be advised to adjust your behavior. If you continue to behave in a negative way you will forfeit the season.

Sports Sim Tournament Organizer - Nolan "Myztik" Swindler

Discord: myztik9
Email: nolan.h.swindler-1@ou.edu

Rocket League Tournament Organizer - Jacob "Oculus" Ross

Discord: oculus
Email: jacobross@ou.edu

THE LOW-KEY ESPORTS EXPERIENCE

Why low-key? Because not everyone has the time or opporunity to be a part of the esports journey at the highest tier. The OU Gaming Club CLUTCH Series is aimed at putting on a well-run evolving league to promote extra-curricular activity for all in a positive sportsmanlike culture. This also involved a physical LAN with staging, live production, commentary, weekly standings and prizing. Here's your chance!

Regular Season


ALL LEAGUE OPERATIONS ARE FACILITATED THROUGH DISCORD IN REAL-TIME. Each title(game) league will have a declared night where matches should be completed. Reschedules are allowed when a mutual agreement is had with your opponent. All games must be reported before the following Saturday at the latest each week. The regular season weeks are facilitated virtually. The final week's weekend will host the top 4 players from each title at a physical LAN finals with full production and are welcome to bring guests. 

Location(s)


The goal is to have CLUTCH include the entire OU population. For now, the home will stay in Norman for the LAN Finals, but as we work on building the communities across all three(3) campuses the goal will be to take it on tour every semester with accomodation for travel.


 

Norman - Black Box Theater (Cross A)

LAN PLAYOFF FINALS


LAN, or Local Area Network, is also a term used in esports and gaming culture to identify as in-person event. The final week takes the top 4 players/teams and gives them the opportuniy to close out the season face to face against their competition. Use your licenses on our hardware and invite your friends and family to support. Games are always preloaded and updated allowing us to get right into it. 

Venue Access (Norman)


For competitors on or near Norman campus, for official match nights we will make our venue in Cross B available to you for your match play up to three(3) hours per day. Leverage your game license with our hardware and network. Learn more about our facility specifications here below. 



 

The OU Esports & Gaming Lounge

WEEKLY STANDINGS


The beauty of video games is that they are just a computer application with a database and many allow for performance based analytics to be tracked automatically. Depending on the title we will create performance reports to elevate the competition and inspire improvement more and more.

Full Production


Esports is an entertainment industry! Without production it is just playing video games. Make it to the final 4 LAN and have your matches streamed on official OU Twitch channels with shoutcasters, commercials, and reactions all LIVE and saved for your replay through YouTube. 

FREQUENTLY ASKED QUESTIONS (FAQ)

ALL OU Norman, Tulsa & HSC Campuses

  • Student
  • Staff
  • Faculty
  • Campus Partners

If you can use OU Single Sign-On for general OU services you are eligblle to participate in CLUTCH.

Each league is $10-20 per seat/person. In future leagues we will introduce actual team based leagues but will start only with 1v1 formats initially. Everyone can participate in multiple leagues if they choose, but each will cost $20.

Additionally, if you are an OU Gaming Club VIP Member you get one league registration fee waived per school year with your membership. (July to June)

All funds go to pay the following items:

  • Annual league tool fees
  • Seasonal staffing to manage leagues
  • Staffing for final LAN playoffs with production
  • Prizing

Discord is modern and has been our digital home for all communications since we started all this energy at OU back in 2016. We know our 3.8K+ OU Gaming Club Discord Server is packed with a ton of channels and dialogue so we created a CLUTCH specific Discord server to keep this extremely focused.

Discord will allow for easy league updates, score reporting, communication circulation, match making, standings management and direct voice communications if needed regardless of platform as it can be used on both mobile and computer platforms alike. It's also actually integrated (somewhat) in the PS5 and XB Series consoles.

We'd prefer it and for the first couple of seasons we want to be lenient, but just know you'd be missing out on the experience, camaraderie, first bumps and documentation of your win in all forms.

As we continue to develop this energy we will be looking to further mitigate expenses for those travelling with food/drink additional door prizing, but those are future, Fall 2025 and on plans.


Absolutely! From sponsorsing ALL of the CLUTCH efforts to just an individual specific title league.

This further expands in opportunity to registered student organizations. RSOs of any type can partner with us to have a league put on with their naming involved. With your assistance in marketing and getting signups we split revenue to be agreed upon before committing. How does this read publicly?

Example: THE OU GAMING CLUBS CLUTCH SERIES - COLLEGE FOOTBALL EDITION presented by SPONSOR NAME benefiting RSO NAME

With the introduction of team based intramurals we will be working to find ways to help people find others to compete with. For now, we’ve created “free agent” channels in our CLUTCH specific Discord to at least create a place for everyone to attempt to network and link up.

Part of the CLUTCH registration fee is to also buy our own licenses for our 7-day venue catalog of games every year. This also means that you can reserve time to play your official matches in our venue. That entire process is detailed in our Discord Server once you register but they will be first-come first-serve and we will expand our availability for CLUTCH in the FALL 2025 and on semesters.

Yes, However, in the Fall 2025 and on semesters we will start purchasing at least 2 licences of each game to create more opportunity for those that may not be able to afford their own consoles, hardware or licenses.

Additionally, using your own license and profile/account further secure the integrity of the competition.

We try our best to emphasize titles that can reduce as many variables as possible for people to participate.

For CFB/FC: You want to make sure you have cross play enabled on your platform. This can be achieved by going to the settings menu of your game, and finding the cross-play option and making sure that is toggled "on". Next you will want to access the EA ID menu by pushing the start button at the main menu of your game title, this will bring up your EA ID menu. From there you can search for your opponent's EA ID, accept friend requests, and game invites.

For NBA2K: You want to make sure you have cross play enabled on your console. This can be achieved by going to the settings menu of your game, and finding the cross-play option and making sure that is toggled "on". Then open the crossplay menu, navigate to the friends tab and selec search. From their you will be able to type in your opponent's name and send a friend request, or accept friends requests and game invites.

Each title will have different amounts like Rocket League being 3 players and Overwatch being 5. We will always impose a +2 roster limit to allow for flexibility in week to week variance.

However, the price does NOT increase due to the extra seats. We want to keep registration standardized.That means if its Valorant at 5 players we'd allow a team to register 7 total people for that roster but keep the price locked in at the team registration amount declared on the info.

Well we don't want you to be able to just flex in game. We also want you to have something to show for it. First, if you make the final four(4) your registration for that league will be refunded. This is to help with any costs to attend the actual final LAN in person.

We have partners we've worked with for years and will be working to stabilize and preemptively announce prizing before league starts. For the inaugural and first Spring 2025 season anticipate the prizing to be to equal over $100-$150 in total value with inclusion for 1st-3rd placements.

Regarding TEAMS prizing: We allocate prizing for the amount of contendors in the game itself. Meaning if it's Rocket League 3v3 then we're allocating prizing for 3. However, if your team is a total of 5, the team will decide what they do with their prizing. We will award the team with 3x prizing only.

OU Esport's athletes are students too. However, we do enforce that if a league is 3v3 or more that only 50% or less of the team can roster OU official team members.